NETWORK PROGRAMMING (SECURED CLIENT-SERVER CHAT APPLICATION) – PDF

Code: 03CAB0CD7C0421  Price: 4,000   61 Pages     Chapter 1-5    6456 Views

NETWORK PROGRAMMING (SECURED CLIENT-SERVER CHAT APPLICATION) – PDF

 

ABSTRACT

Several network systems are built to communicate with one another as well as made available through service-oriented architectures. In this project, the client server architecture is used to develop a chat application. Firstly a chat application is created for both Client and Server which is based on Transmission Control Protocol (TCP) where TCP is connection oriented protocol and is a reliable connection protocol. As security is the key factor while communicating over a network, so in this project, MySQL SSL protocol and hash function was used for the Database based on a numbers of benefits. The hash values of the real password and the random generated number (salt) is stored in the database. The original password is not stored on the system, making cracking of password much harder.

CHAPTER ONE

1.1 INTRODUCTION

Several network systems are built to communicate with one another and are made available through service-oriented architectures. In this project, we use the client server architecture to develop a secured Client-Server chat application. A chat application is created based on Transmission Control Protocol (TCP) where TCP is connection oriented protocol and in the end, multithreading is used to develop the application.

A client-server chat application consists of a Chat Client and a Chat Server and there exists a two way communication between them. Here, Message Processor is used to interpret message from the user, Message Interpreter is used to extract and pass the received message. Message Maker is used to construct back the message and Client Manager is used to maintain the clients list which the sender and receiver at both sides use to interact with each other.

In general, the server process will start on some computer system; in fact, the server should be executed before the client. Server usually initializes itself, and then goes to wait state or sleep state where it will wait for a client request. After that, a client process can start on either the same machine or on some other machine. Whenever the client wants some service from the server, it will send a request to the server and the server will accept the request and process it. After the server has finished providing its service to the client, the server will again go back to sleep, that is, waiting for the next client request to arrive. This process is repeated as long as the server processes is running. Whenever such request comes, the server can immediately serve the client and again go back to the waiting state for the next request to arrive.

NETWORK PROGRAMMING (SECURED CLIENT-SERVER CHAT APPLICATION) – PDF


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